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1. EVE Online: Incarna deployment information - in EVE Information Portal [original thread]
FYI, EST is east coast to midwest US and Canada. 12 day trainer ftw
- by Krynn Darkhold - at 2011.06.21 19:31:00
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2. Server Status : Incompatable (Release) - in Issues, Workarounds & Localization [original thread]
Edited by: Krynn Darkhold on 28/05/2008 11:49:15 Figures. I get some time after being busy this weekend and can't login. At least I know it's not just me. I was about to reinstall. Ouch Furion... I've done that before. I have 3 days left on m...
- by Krynn Darkhold - at 2008.05.28 11:48:00
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3. connection issues with test server - in Issues, Workarounds & Localization [original thread]
Well I got it to give me another update then it went back to unknown status LOL.. The link does help though so thanks!
- by Krynn Darkhold - at 2007.10.27 19:02:00
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4. I won't Buy the Power of Two because it says it will charge me twice - in Issues, Workarounds & Localization [original thread]
I'm guessing it's an error. Right now I can't even get it to let me login to it. There's a default user name User that it replaces my login name with every time I try to hop onto it. It appears that it's not detecting whether you use dollars or eu...
- by Krynn Darkhold - at 2007.10.27 16:43:00
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5. connection issues with test server - in Issues, Workarounds & Localization [original thread]
Edited by: Krynn Darkhold on 27/10/2007 16:36:18 I have been trying to get on test server. All I get is Status unknown and a prompt to download the new art assets. I was trying to find if it was test or my system. If nothing else I'd like to ...
- by Krynn Darkhold - at 2007.10.27 16:34:00
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6. 26.6 mil skillpoints dread / carier pilot with carier FOR 1 ISK - in Timecode Bazaar [original thread]
Sent you an eve mail IceForce. Due to the limitation of eve mail I figured I'd post here about other games lol. I've been playing for years and have been to several of the online games but honestly wasn't too impressed with many of them. I have ...
- by Krynn Darkhold - at 2007.09.26 17:13:00
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7. skill queue - in Player Features and Ideas Discussion [original thread]
Edited by: Krynn Darkhold on 02/05/2007 14:40:36 Edited by: Krynn Darkhold on 02/05/2007 14:38:37 I like the idea of the added simultaneous skills training at a lower rate (and I guess at under 2MSP I am a newbie still LOL) but I also endo...
- by Krynn Darkhold - at 2007.05.02 14:42:00
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8. Dual Monitor Support - in Player Features and Ideas Discussion [original thread]
Edited by: Krynn Darkhold on 02/05/2007 14:11:00 The mod reply was simply asking clarification. The point I get is that since the question was posed and we have made more specific comments that they're simply compiling the information. I know ...
- by Krynn Darkhold - at 2007.05.02 14:14:00
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9. Reduce ship changing timer by 10 sec - in Player Features and Ideas Discussion [original thread]
Is there a reason for the ship timer? Since you can't dock/undock without a timer I assume that it's not for a combat exploit. I'd simply like to be able to access all the same controls/fitting menus for ALL my ships without having to get in and o...
- by Krynn Darkhold - at 2007.05.02 14:10:00
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10. Farms, Habitats, Economic options for players. - in Player Features and Ideas Discussion [original thread]
I was going to suggest something like this. We were talking about this on a vent server the other night. If you reference a game called Master of Orion it has a lot of these features in a single player game. You have to build habitats which encour...
- by Krynn Darkhold - at 2007.04.26 23:38:00
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11. Player Made Ship Skins - in Player Features and Ideas Discussion [original thread]
I thought about being able to, at least, have the corp insignia generated in the corp controls on the ships. This shouldn't be too complicated and simply assign a specific location for the corp insignia to go. The other option would be replace the...
- by Krynn Darkhold - at 2007.04.26 23:13:00
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12. skill queue - in Player Features and Ideas Discussion [original thread]
I would love to see both of these implemented. The idea of having learning skills govern them would be an interesting way to put them in the game too. A skill that the level equals how many skills you could queue up and a skill or skills to gover...
- by Krynn Darkhold - at 2007.04.26 22:22:00
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13. Data tracking and export. - in Player Features and Ideas Discussion [original thread]
I definitely would like the audit logs. This works on the station containers I believe so why not corp hangars? Unless they simply want us to buy containers for this purpose
- by Krynn Darkhold - at 2007.04.26 20:40:00
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14. Dual Monitor Support - in Player Features and Ideas Discussion [original thread]
Edited by: Krynn Darkhold on 26/04/2007 20:30:02 I want to add my support for dual/multi monitor support. I see few games that actually warrant this but EVE definitely does. I think if we could simply float any of the overlay windows from the...
- by Krynn Darkhold - at 2007.04.26 20:33:00
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